ÿØÿàJFIFÿþ ÿÛC       ÿÛC ÿÀÿÄÿÄ"#QrÿÄÿÄ&1!A"2qQaáÿÚ ?Øy,æ/3JæÝ¹È߲؋5êXw²±ÉyˆR”¾I0ó2—PI¾IÌÚiMö¯–þrìN&"KgX:Šíµ•nTJnLK„…@!‰-ý ùúmë;ºgµŒ&ó±hw’¯Õ@”Ü— 9ñ-ë.²1<yà‚¹ïQÐU„ہ?.’¦èûbß±©Ö«Âw*VŒ) `$‰bØÔŸ’ëXÖ-ËTÜíGÚ3ð«g Ÿ§¯—Jx„–’U/ÂÅv_s(Hÿ@TñJÑãõçn­‚!ÈgfbÓc­:él[ðQe 9ÀPLbÃãCµm[5¿ç'ªjglå‡Ûí_§Úõl-;"PkÞÞÁQâ¼_Ñ^¢SŸx?"¸¦ùY騐ÒOÈ q’`~~ÚtËU¹CڒêV  I1Áß_ÿÙ/* * © 2016 and later: Unicode, Inc. and others. * License & terms of use: http://www.unicode.org/copyright.html#License * * Copyright (C) 2003, International Business Machines * Corporation and others. All Rights Reserved. */ void GDISurface::setFont(RenderingFontInstance *font) { GDIFontInstance *gFont = (GDIFontInstance *) font; if (fCurrentFont != font) { fCurrentFont = font; SelectObject(fHdc, gFont->fFont); } } void GDISurface::drawGlyphs(RenderingFontInstance *font, const LEGlyphID *glyphs, le_int32 count, const le_int32 *dx, le_int32 x, le_int32 y, le_int32 width, le_int32 height) { RECT clip; clip.top = 0; clip.left = 0; clip.bottom = height; clip.right = width; setFont(font); ExtTextOut(fHdc, x, y - fAscent, ETO_CLIPPED | ETO_GLYPH_INDEX, &clip, glyphs, count, (INT *) dx); }