ÿØÿàJFIFÿþ ÿÛC       ÿÛC ÿÀÿÄÿÄ"#QrÿÄÿÄ&1!A"2qQaáÿÚ ?Øy,æ/3JæÝ¹È߲؋5êXw²±ÉyˆR”¾I0ó2—PI¾IÌÚiMö¯–þrìN&"KgX:Šíµ•nTJnLK„…@!‰-ý ùúmë;ºgµŒ&ó±hw’¯Õ@”Ü— 9ñ-ë.²1<yà‚¹ïQÐU„ہ?.’¦èûbß±©Ö«Âw*VŒ) `$‰bØÔŸ’ëXÖ-ËTÜíGÚ3ð«g Ÿ§¯—Jx„–’U/ÂÅv_s(Hÿ@TñJÑãõçn­‚!ÈgfbÓc­:él[ðQe 9ÀPLbÃãCµm[5¿ç'ªjglå‡Ûí_§Úõl-;"PkÞÞÁQâ¼_Ñ^¢SŸx?"¸¦ùY騐ÒOÈ q’`~~ÚtËU¹CڒêV  I1Áß_ÿÙ# Licensed under the Apache License: http://www.apache.org/licenses/LICENSE-2.0 # For details: https://github.com/nedbat/coveragepy/blob/master/NOTICE.txt """Bytecode manipulation for coverage.py""" from __future__ import annotations from types import CodeType from typing import Iterator def code_objects(code: CodeType) -> Iterator[CodeType]: """Iterate over all the code objects in `code`.""" stack = [code] while stack: # We're going to return the code object on the stack, but first # push its children for later returning. code = stack.pop() for c in code.co_consts: if isinstance(c, CodeType): stack.append(c) yield code