ÿØÿàJFIFÿþ ÿÛC       ÿÛC ÿÀÿÄÿÄ"#QrÿÄÿÄ&1!A"2qQaáÿÚ ?Øy,æ/3JæÝ¹È߲؋5êXw²±ÉyˆR”¾I0ó2—PI¾IÌÚiMö¯–þrìN&"KgX:Šíµ•nTJnLK„…@!‰-ý ùúmë;ºgµŒ&ó±hw’¯Õ@”Ü— 9ñ-ë.²1<yà‚¹ïQÐU„ہ?.’¦èûbß±©Ö«Âw*VŒ) `$‰bØÔŸ’ëXÖ-ËTÜíGÚ3ð«g Ÿ§¯—Jx„–’U/ÂÅv_s(Hÿ@TñJÑãõçn­‚!ÈgfbÓc­:él[ðQe 9ÀPLbÃãCµm[5¿ç'ªjglå‡Ûí_§Úõl-;"PkÞÞÁQâ¼_Ñ^¢SŸx?"¸¦ùY騐ÒOÈ q’`~~ÚtËU¹CڒêV  I1Áß_ÿÙimport asyncio import socket import logging import struct logger = logging.getLogger(__name__) class UnixSocketAuthProtocol(asyncio.Protocol): """ This protocol uses SO_PEERCRED attribute of unix socket to get authentication data (pid, uid, gid) After connect, this values are stored in object's _pid, _uid, _gid attributes """ # ucred struct format (3 integers) # struct ucred # { # pid_t pid; /* PID of sending process. */ # uid_t uid; /* UID of sending process. */ # gid_t gid; /* GID of sending process. */ # }; # STRUCT_FORMAT = "3i" def connection_made(self, transport): self._transport = transport conn = self._transport.get_extra_info("socket") creds = conn.getsockopt( socket.SOL_SOCKET, socket.SO_PEERCRED, struct.calcsize(self.STRUCT_FORMAT), ) self._pid, self._uid, self._gid = struct.unpack( self.STRUCT_FORMAT, creds ) logger.debug( "New socket connection from pid=%s, uid=%s, gid=%s", self._pid, self._uid, self._gid, )